Canvas is a game I worked on as junior programmer as part of a group assignment in the second year of my degree.

The game follows Elise on her quest to escape the forest using an array of colorful paints to help her complete any puzzles that get in her way.

As a junior programmer it was my job to create the interactive mechanics of each of the paints using Unreal Engine 4’s Blueprint system as well as creating the UI using UMG widgets.